When working in the Tilemap editor and changing the Projection Mode from Orthogonal to Isometric Projection, the collision does not translate or update to adopt the projection mode.

Steps to Reproduce

1. Download and Open attached project.
2. Open the 'Map' Tilemap asset.
3. Set the Projection Mode to 'Isometric Diamond'

Outcome Collision remains as if you were still in Orthogonal project.

Expected The collision updates to adopt the Isometric project.

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Won't Fix
ComponentUE - Gameplay - Paper2D
Affects Versions4.
CreatedOct 27, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021
View Jira Issue