Given specific naming of a ChildActor Component and if the ChildActor class is replicated, client(s) can be immediately get kicked from a networked game.
RESULT:
If a Child Actor Component uses a Actor class that is set to replicated with a name that ends with a "." followed by a character, the client(s) connected to a server will be kicked almost immediately.
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| 1 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13.1 |
| Target Fix | 4.23 |
| Created | Nov 1, 2016 |
|---|---|
| Resolved | Jun 14, 2019 |
| Updated | Jun 17, 2019 |