If the editor is restarted between creating a blueprint enum and creating a struct / adding a variable of the enum type to the struct, then the variable type will incorrectly show as "Enum" rather than the actual enum name when the project is restarted again.
Regression: No
Result:
Upon opening NewStruct, the enum type will be shown as "Enum" rather than "NewEnum"
Expected:
Variable type is saved after restarting the editor
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38280 in the post.