The material billboard component does not get influence by the distance to opacity feature. In the project attached I created a curve that should get to an opacity value of 0 at 500 units away. Notice that this doesn't occur when flying around the actor in the scene.
RESULT
The material billboard actor in the scene does not change opacity based off distance.
EXPECTED
The material billboard actor changes opacity based off distance.
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3 |
Component | UE - Graphics Features |
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Affects Versions | 4.12.5, 4.13.2, 4.14 |
Target Fix | 4.16 |
Created | Nov 14, 2016 |
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Resolved | Mar 28, 2017 |
Updated | Apr 27, 2018 |