Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.


The particle module "Event Receiver Spawn" seems to ignore whether the emitter containing it changes from either disabled to enabled or vice a versa at run time.

I also noticed that disabling the module had no effect since the particles still seemed to spawn when the event was triggered.

Steps to Reproduce
  1. Open attached project
  2. PIE

The emitter gets disabled and it stops spawning white particles normally. However, the particles getting spawned via an event receiver continue.

No white particles spawn after the emitter is disabled

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.
CreatedNov 14, 2016
ResolvedMay 24, 2017
UpdatedMay 24, 2017