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The particle module "Event Receiver Spawn" seems to ignore whether the emitter containing it changes from either disabled to enabled or vice a versa at run time.
I also noticed that disabling the module had no effect since the particles still seemed to spawn when the event was triggered.
RESULT
The emitter gets disabled and it stops spawning white particles normally. However, the particles getting spawned via an event receiver continue.
EXPECTED
No white particles spawn after the emitter is disabled
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.11.2, 4.12.5, 4.13.2 |
Created | Nov 14, 2016 |
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Resolved | May 24, 2017 |
Updated | May 24, 2017 |