When a material's Custom node contains a tab character, copying/duplicating the node will corrupt the code in the node.
Result:
New node shows "ntint32 x=34;"
Expected:
New node has the tabbed space followed by the variable declaration
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does TextureRenderTarget2D get TArray<uint8> type data?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38940 in the post.
0 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.13.2, 4.14 |
Target Fix | 4.16 |
Fix Commit | 3240817 |
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Main Commit | 3279775 |
Created | Nov 22, 2016 |
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Resolved | Dec 20, 2016 |
Updated | Nov 2, 2021 |