Description

Text block widgets that are copy and pasted do not retain the same name as the copied widget in the hierarchy.

Steps to Reproduce
  1. Open the editor
  2. Create a new widget blueprint
  3. Add a text block to the designer tab
  4. Change the text for the text block to "Something"
  5. Notice that the hierarchy updates to show the text for the text block (First text block in the hierarchy in the attached image)
  6. Copy and paste the text block
  7. Notice that the new text block does not reflect the text within the text block (in the example it is called "TextBlock_51")

Expected: The copied text block name in the hierarchy would reflect the text that is in the text block (as with the original text block)
Result: The new text block's name is TextBlock_## instead of [Text] "Words in Text Setting"

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.14
Target Fix4.16
Fix Commit3231666
Main Commit3279775
CreatedNov 22, 2016
ResolvedDec 12, 2016
UpdatedApr 27, 2018