When the user drags an animation asset onto an asset player in the Anim Graph, they are not prompted to recompile the animation blueprint, even though it needs to be recompiled to have the blueprint update.
RESULT
The node is updated but the blueprint isn't dirtied.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39148 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Created | Nov 29, 2016 |
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Resolved | Mar 22, 2017 |
Updated | May 18, 2020 |