Description

In the Anim Graph, replacing an asset in a sequence player node does not register in undo history. It does not show up in the Undo History window, and when the user undoes the action, it completely skips it.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open QAPawn_AnimBP.
  3. Add an animation sequence to the anim graph.
  4. Drag another animation sequence onto the sequence player node.
  5. Undo.

RESULT

The sequence player node is removed.

EXPECTED

The sequence player remains and switches back to the first animation sequence.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39152 in the post.

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Fixed
ComponentOLD - Anim
Affects Versions4.15
Target Fix4.16
Fix Commit3365441
Main Commit3385232
CreatedNov 29, 2016
ResolvedMar 27, 2017
UpdatedMay 18, 2020