Hi
After migrating our animation project from 5.7 -> 5.8 we notice that some level seqeunces take much longer to save (during validation stage). This issue only exhibits when using control rigs in animation mode. Some users have reported it taking up to 30 minutes on some shots, though I have only reproduced it taking 2-3 minutes. These save level sequences in 5.7 would have taken only serveral seconds to save. I attach a simplified repro project which takes about 10 seconds. The more characters the (exponentially) longer it takes to save.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-394313 in the post.
| 0 |
| Component | UE - ACT Character - Control Rig |
|---|---|
| Affects Versions | 5.8 |
| Created | Aug 31, 2026 |
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| Updated | Aug 31, 2026 |