Description

Dynamically spawned objects' collision does not seem to be working in a packaged game when the Cook Blueprint Component Data for Faster Instancing at Runtime option is enabled.

Found in 4.14.1. Unable to test in Main or previous versions due to test project not opening in those versions.

Steps to Reproduce
  1. Open the attached project
  2. Go to Edit->Project Settings->Cooker and ensure the 'Cook Blueprint Component Data for Faster Instancing at Runtime'
  3. Package the project for Win64
  4. Open the packaged game and type in the 'show navigation' command

Result: Notice that the spawned objects do not affect the navmesh

Expected: The spawned objects would affect the navmesh like they do when the Cook Blueprint Component Data for Faster Instancing at Run Time option is not enabled.

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.14
Target Fix4.16
Fix Commit3312709
Main Commit3358685
CreatedDec 13, 2016
ResolvedFeb 20, 2017
UpdatedApr 27, 2018