Description

Imported camera in sequencer is rotated -90 degrees. I got the same result in 4.14

Steps to Reproduce
  1. Create a level sequence
  2. Select the create camera button in the sequencer window
  3. Right clikc on the CineCameraActor
  4. Select Import
  5. Import the attached FBX
  6. Unlock the CineCmaeraActor
  7. Zoom out

Result: Camera is rotated -90 on the Z.
Expected: The camera to point down the path

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.15
Target Fix4.16
Fix Commit3296533
Main Commit3617655
CreatedDec 13, 2016
ResolvedFeb 16, 2017
UpdatedAug 30, 2017