Description

In Persona, moving a socket around is not affected by any changes to snapping (scale or size).

Rotation is affected however.

Steps to Reproduce
  1. Open QAGame.
  2. Open UE4_Mannequin_Skeleton.
  3. In the Viewport Options, set Snap Size and Snap Scale to different values.
  4. In the Skeleton Tree, select weapon_r.
  5. Move it around with the translation widget.

RESULT

Moving the socket isn't affecting by the Snap Settings.

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Fixed
ComponentOLD - Anim
Affects Versions4.15
Target Fix4.16
Fix Commit3362699
Main Commit3385232
CreatedDec 14, 2016
ResolvedMar 24, 2017
UpdatedMay 18, 2020
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