Retargeted Child AnimBP doesn't play any animations
Result: Character is in base pose
Expected: Character is animating. Also possibly the Parent AnimBP is duplicated as well if the child and parent must be on the same skeleton
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39928 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3370144 |
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Main Commit | 3385232 |
Created | Dec 19, 2016 |
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Resolved | Mar 29, 2017 |
Updated | May 18, 2020 |