Description

Retargeted Child AnimBP doesn't play any animations

Steps to Reproduce
  1. Open the attached project
  2. Right click on ABP_Skel_1_Child, select "Retarget Anim Blueprints"
  3. Select SK_Mannequin_Skeleton_2 and hit Retarget
  4. Open the new AnimBP

Result: Character is in base pose
Expected: Character is animating. Also possibly the Parent AnimBP is duplicated as well if the child and parent must be on the same skeleton

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39928 in the post.

1
Login to Vote

Fixed
ComponentOLD - Anim
Affects Versions4.144.15
Target Fix4.16
Fix Commit3370144
Main Commit3385232
CreatedDec 19, 2016
ResolvedMar 29, 2017
UpdatedMay 18, 2020