Crouch node does not appear to have any affect when called. The Is Crouching always returns false
Expected: The print string would print out True when the crouch node is called and then print out false when the Un Crouch node is called.
Result: The Is Crouching always returns false
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|Component||UE - Gameplay - Player Movement|
|Created||Jan 3, 2017|
|Resolved||Jan 3, 2017|
|Updated||Apr 27, 2018|