Plugin mount point registration doesn't mount paths relative to both root and engine, only relative to root while most other Engine directory mount point registrations include both ../../Content/... and ../../../Engine/Content/...
The DefaultConvertToRelativePath has a path in the while loop where it will try to resolve against the binaries directory which results in plugin assets in the Engine directory to resolve to ../../Plugins/... instead of ../../../Engine/Plugins/...
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40317 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.14, 4.15, 4.16 |
Target Fix | 4.19 |
Created | Jan 6, 2017 |
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Resolved | Nov 29, 2017 |
Updated | Apr 27, 2018 |