The vectorized version of FTransform::Accumulate and FTransform::AccumulateWithAdditiveScale3D only blend the rotation, but not the translation or scale.
This is divergent behavior from the non-vectorized versions which do.
N/A
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40469 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.13, 4.14, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3254200 |
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Main Commit | 3293329 |
Created | Jan 11, 2017 |
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Resolved | Jan 11, 2017 |
Updated | Apr 27, 2018 |