The vectorized version of FTransform::Accumulate and FTransform::AccumulateWithAdditiveScale3D only blend the rotation, but not the translation or scale.
This is divergent behavior from the non-vectorized versions which do.
N/A
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40469 in the post.
| 0 |
| Component | UE - Foundation - Core |
|---|---|
| Affects Versions | 4.13, 4.14, 4.15 |
| Target Fix | 4.16 |
| Fix Commit | 3254200 |
|---|---|
| Main Commit | 3293329 |
| Created | Jan 11, 2017 |
|---|---|
| Resolved | Jan 11, 2017 |
| Updated | Apr 27, 2018 |