The drag delta detection in SlateApplication does not ensure that the two pointer events it is comparing are coming from the same pointer. This causes it to think dragging should begin on a widget before the pointer interacting with the widget has moved at all.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40486 in the post.
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Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.14, 4.15, 4.16 |
Target Fix | 4.16 |
Fix Commit | 3368826 |
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Main Commit | 3379345 |
Created | Jan 11, 2017 |
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Resolved | Mar 30, 2017 |
Updated | May 9, 2020 |