Description

The show flag Separate Translucency is on by default. In TM-ShowFlags_Advanced, the sphere in display 1.7 should not be blurry when you enter the volume. Toggling the flag on and off doesn't change how the sphere appears in the viewport.

This is not a regression as it happens in 4.14.3 as well

Steps to Reproduce
  1. Open QAGame
  2. Open TM-ShowFlags_Advanced (Maps>Rendering)
  3. Navigate to display 1.7 (viewport will become blurry)
  4. Click Show >Advanced > Toggle off/on Separate Translucency

Result: The sphere in the display is blurry when Separate Translucency is on

Expected: The sphere should only be blurry when Separate Translucency is off

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40489 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions4.15
Target Fix4.16
Fix Commit3322013
Main Commit3357449
CreatedJan 11, 2017
ResolvedFeb 24, 2017
UpdatedApr 27, 2018