Description

Button Release fires off when a break point is hit even if the button is still held down.

Steps to Reproduce
  1. Open the editor
  2. Open the level blueprint
  3. Create the blueprint in the attached image
  4. Play in Editor
  5. Press and hold the 'T' key
  6. While still holding the 'T' key click resume
  7. Notice that the Release print string has fired off even though the button is still held down

Expected: The Release for the Key being held would not fire off until the button has actually been released
Result: The Release for a button fires off when the session is resumed after a break point was called even if the button is still being held

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Won't Fix
ComponentUE - Gameplay - Input
Affects Versions4.14.3
Target Fix4.16
CreatedJan 13, 2017
ResolvedJan 16, 2017
UpdatedApr 27, 2018