Button Release fires off when a break point is hit even if the button is still held down.
Expected: The Release for the Key being held would not fire off until the button has actually been released
Result: The Release for a button fires off when the session is resumed after a break point was called even if the button is still being held
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40615 in the post.
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Component | UE - Gameplay - Input |
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Affects Versions | 4.14.3 |
Target Fix | 4.16 |
Created | Jan 13, 2017 |
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Resolved | Jan 16, 2017 |
Updated | Apr 27, 2018 |