According to documentation, Bump Offset is 2 words. There are 2 displays that contradict this
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/HowTo/BumpOffset/
Result: "BumpOffset" is one word in the intro Display and the POM vs BumpOffset Display
Expected Result: "BumpOffset" reads Bump Offset on all displays
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40904 in the post.
| 0 |
| Component | Docs - Samples |
|---|---|
| Affects Versions | 4.15 |
| Target Fix | 4.16 |
| Fix Commit | 3325226 |
|---|---|
| Main Commit | 3325226 |
| Created | Jan 20, 2017 |
|---|---|
| Resolved | Feb 28, 2017 |
| Updated | Apr 27, 2018 |