tonemapper film must decode the encoded format before processing.
Start editor with any mobile hdr enabled project, set r.mobile.tonemapperfilm 1 and turn on 32bpp encoding via r.MobileHDR32bppMode 2
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40913 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Created | Jan 20, 2017 |
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Resolved | Mar 23, 2017 |
Updated | Sep 16, 2019 |