Description

In the Cloth level in Content Examples, the cloth meshes at display 1.6 (Self Collision) are spinning and are being lifted into the air. This isn't consistent with the same assets in //UE4/Main.

Steps to Reproduce
  1. Open Content Examples in editor.
  2. Open the cloth level.
  3. Play in viewport.
  4. Look at Display 1.6.

RESULT

Cloth meshes spinning incorrectly.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41090 in the post.

0
Login to Vote

Fixed
ComponentUE - Simulation - Physics - Character
Affects Versions4.16
Target Fix4.16
Fix Commit3279352
Main Commit3293329
CreatedJan 25, 2017
ResolvedJan 31, 2017
UpdatedApr 27, 2018