In the Cloth level in Content Examples, there is some inconsistent behavior with Owen's trench coat. The coat tails appear heavy (they don't trail behind the character's movement), and the straps are very floaty. This isn't consistent with the clothing behavior in UE4/Main
Possibly related to [Link Removed] and other clothing collision issues brought up.
RESULT
coat tails appear to act heavy while the straps appear floaty.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41092 in the post.
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Component | UE - Simulation - Physics - Character |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Fix Commit | 3279480 |
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Main Commit | 3293329 |
Created | Jan 25, 2017 |
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Resolved | Jan 31, 2017 |
Updated | Apr 27, 2018 |