Local blueprint variables do not appear to be displaying their tooltips when Get or Set. This is inconsistent behavior, as adding a non-local variable displays the tooltip when Get or Set.
Result: No tooltip is displayed
Expected: Tooltip would be displayed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41098 in the post.
| 3 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13, 4.14, 4.15 |
| Target Fix | 4.16 |
| Fix Commit | 3348810 |
|---|---|
| Main Commit | 3358685 |
| Created | Jan 25, 2017 |
|---|---|
| Resolved | Mar 16, 2017 |
| Updated | Apr 27, 2018 |
| 3256 - projectgheist |