Local blueprint variables do not appear to be displaying their tooltips when Get or Set. This is inconsistent behavior, as adding a non-local variable displays the tooltip when Get or Set.
Result: No tooltip is displayed
Expected: Tooltip would be displayed
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41098 in the post.
3 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13, 4.14, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3348810 |
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Main Commit | 3358685 |
Created | Jan 25, 2017 |
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Resolved | Mar 16, 2017 |
Updated | Apr 27, 2018 |
3256 - projectgheist |