Project fails to build for iOS/tvOS due to:
error: non-portable path to file
errors.
Result: Build fails to compile
In file included from /Users/willfissler/Documents/Unreal Projects/XcodeClangTest/Source/XcodeClangTest/XcodeClangTestGameMode.cpp:3: In file included from /Users/willfissler/Documents/Unreal Projects/XcodeClangTest/Source/XcodeClangTest/XcodeClangTest.h:6: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Engine/Public/EngineMinimal.h:10: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h:3: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/CoreTypes.h:10: /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/HAL/Platform.h:75:11: error: non-portable path to file '"iOS/IOSPlatformCompilerPreSetup.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path] In file included from /Users/willfissler/Documents/Unreal Projects/XcodeClangTest/Source/XcodeClangTest/XcodeClangTestProjectile.cpp:3: In file included from /Users/willfissler/Documents/Unreal Projects/XcodeClangTest/Source/XcodeClangTest/XcodeClangTest.h:6: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Engine/Public/EngineMinimal.h:10: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h:3: In file included from /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/CoreTypes.h:10: /Users/Shared/UnrealEngine/4.15/Engine/Source/Runtime/Core/Public/HAL/Platform.h:75:11: error: non-portable path to file '"iOS/IOSPlatformCompilerPreSetup.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path] #include "IOS/IOSPlatformCompilerPreSetup.h" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "iOS/IOSPlatformCompilerPreSetup.h"
I am not able to find world outliner how to enable it?
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Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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Error code on download is-pqe1223
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41313 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.15, 4.16 |
Target Fix | 4.15.2, 4.16 |
Fix Commit | 3381845 |
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Main Commit | 3383473 |
Created | Jan 31, 2017 |
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Resolved | Apr 6, 2017 |
Updated | Sep 16, 2019 |