Haven't found any cases where putting the final section at the end of the montage doesn't resolve the issue.
When montage ends on a middle section, a frame or two of the last section will play.
Note that the "Looping" section is at the end of the timeline, but in the "Middle" of the sections order.
Result: At the end of the montage, you'll see a frame or two of the "Looping" section play. Play it again if needed.
Expected: No extra frames from the Looping section
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | OLD - Anim |
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Affects Versions | 4.14.3, 4.15 |
Target Fix | 4.16 |
Created | Feb 1, 2017 |
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Resolved | Mar 16, 2017 |
Updated | May 18, 2020 |