Crash occurs launching the editor on Mac.
RESULT
Crash
UE4Editor-Engine.dylib!LoadPhysXModules()::$_0::operator()() 
UE4Editor-Engine.dylib!LoadPhysXModules() 
UE4Editor-Engine.dylib!InitGamePhys() 
UE4Editor!FEngineLoop::PreInit() 
UE4Editor!GuardedMain() 
UE4Editor!<Unknown> 
UE4Editor-Core.dylib!<Unknown> 
Foundation!Unknown() 
libsystem_pthread.dylib!<Unknown> 
libsystem_pthread.dylib!<Unknown> 
libsystem_pthread.dylib!<Unknown> 
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41587 in the post.
| 0 | 
| Component | UE - Simulation - Physics | 
|---|---|
| Affects Versions | 4.16 | 
| Target Fix | 4.16 | 
| Fix Commit | 3288490 | 
|---|---|
| Main Commit | 3293329 | 
| Created | Feb 6, 2017 | 
|---|---|
| Resolved | Feb 6, 2017 | 
| Updated | Apr 27, 2018 |