Project fails to package when a pass by reference node is connected to a pass by reference node
Expected: The Editor would provided an error if not allowed or the project would package
Result: The project fails to package but the user is given no error when editing blueprints
UE-81742 DXGI_ERROR_INVALID_CALL
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Created | Feb 8, 2017 |
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Resolved | Apr 13, 2017 |
Updated | Apr 27, 2018 |