Error message:
SEGV_MAPERR at 0x3
Source Context:
Most recent user affected CL: 3249277
Logs:
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CrashReporter User Descriptions:
Launch UE4 on a Mac with NVIDIA Quadro 4000. Documentation Team's Mac Pro a1719 has this GPU.
UE4Editor-MetalRHI.dylib!FMetalDeviceContext::CreateDeviceContext() UE4Editor-MetalRHI.dylib!FMetalDynamicRHI::FMetalDynamicRHI() UE4Editor-MetalRHI.dylib!FMetalDynamicRHIModule::CreateRHI() UE4Editor-RHI.dylib!PlatformCreateDynamicRHI() UE4Editor-RHI.dylib!RHIInit() UE4Editor!FEngineLoop::PreInit() UE4Editor!GuardedMain() UE4Editor!<Unknown> UE4Editor-Core.dylib!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41890 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.13, 4.14, 4.15 |
Target Fix | 4.16 |
Created | Feb 10, 2017 |
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Resolved | Apr 14, 2017 |
Updated | May 6, 2017 |