REGRESSION
Yes, does not occur in 4.15.
Editor crashes when the user adds a component to their landscape.
RESULT
Crash.
Assertion failed: LayerInfo [File:D:\Main\Engine\Source\Runtime\Landscape\Private\LandscapeEditInterface.cpp] [Line: 1708] KERNELBASE.dll!0x00000000FD33A06D UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [d:\main\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:120] UE4Editor-Core.dll!FOutputDevice::Logf__VA() [d:\main\engine\source\runtime\core\private\misc\outputdevice.cpp:70] UE4Editor-Core.dll!FDebug::AssertFailed() [d:\main\engine\source\runtime\core\private\misc\assertionmacros.cpp:349] UE4Editor-Landscape.dll!ULandscapeComponent::FillLayer() [d:\main\engine\source\runtime\landscape\private\landscapeeditinterface.cpp:1712] UE4Editor-LandscapeEditor.dll!FLandscapeToolStrokeAddComponent::Apply() [d:\main\engine\source\editor\landscapeeditor\private\landscapeedmodecomponenttools.cpp:977] UE4Editor-LandscapeEditor.dll!FLandscapeToolBase<FLandscapeToolStrokeAddComponent>::BeginTool() [d:\main\engine\source\editor\landscapeeditor\private\landscapeedmodetools.h:1341] UE4Editor-LandscapeEditor.dll!FEdModeLandscape::InputKey() [d:\main\engine\source\editor\landscapeeditor\private\landscapeedmode.cpp:1446] UE4Editor-UnrealEd.dll!FEditorModeTools::InputKey() [d:\main\engine\source\editor\unrealed\private\editormodemanager.cpp:712] UE4Editor-UnrealEd.dll!FEditorViewportClient::InputKey() [d:\main\engine\source\editor\unrealed\private\editorviewportclient.cpp:2268] UE4Editor-UnrealEd.dll!FLevelEditorViewportClient::InputKey() [d:\main\engine\source\editor\unrealed\private\leveleditorviewport.cpp:2506] UE4Editor-Engine.dll!FSceneViewport::OnMouseButtonDown() [d:\main\engine\source\runtime\engine\private\slate\sceneviewport.cpp:453] UE4Editor-Slate.dll!SViewport::OnMouseButtonDown() [d:\main\engine\source\runtime\slate\private\widgets\sviewport.cpp:187] UE4Editor-Slate.dll!<lambda_7097b900f0e4be30d80fb18f98c51ea0>::operator()() [d:\main\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4920] UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,<lambda_7097b900f0e4be30d80fb18f98c51ea0> >() [d:\main\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:239] UE4Editor-Slate.dll!FSlateApplication::RoutePointerDownEvent() [d:\main\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4909] UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonDownEvent() [d:\main\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4865] UE4Editor-Slate.dll!FSlateApplication::OnMouseDown() [d:\main\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4789] UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() [d:\main\engine\source\runtime\core\private\windows\windowsapplication.cpp:1706] UE4Editor-Core.dll!FWindowsApplication::DeferMessage() [d:\main\engine\source\runtime\core\private\windows\windowsapplication.cpp:2120] UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() [d:\main\engine\source\runtime\core\private\windows\windowsapplication.cpp:867] UE4Editor-Core.dll!FWindowsApplication::AppWndProc() [d:\main\engine\source\runtime\core\private\windows\windowsapplication.cpp:714] USER32.dll!0x0000000077359BBD USER32.dll!0x00000000773598C2 UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() [d:\main\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:980] UE4Editor.exe!FEngineLoop::Tick() [d:\main\engine\source\runtime\launch\private\launchengineloop.cpp:3008] UE4Editor.exe!GuardedMain() [d:\main\engine\source\runtime\launch\private\launch.cpp:166] UE4Editor.exe!GuardedMainWrapper() [d:\main\engine\source\runtime\launch\private\windows\launchwindows.cpp:134] UE4Editor.exe!WinMain() [d:\main\engine\source\runtime\launch\private\windows\launchwindows.cpp:210] UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] kernel32.dll!0x00000000772359CD ntdll.dll!0x000000007746A561 ntdll.dll!0x000000007746A561
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41923 in the post.
1 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Feb 13, 2017 |
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Resolved | Feb 14, 2017 |
Updated | Apr 27, 2018 |