The new component will be automatically attached to the old component, instead of being attached to the old component's parent.
This issue can be frustrating as it can have an impact on the transform.
Steps to reproduce:
Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Release Commit | 3395678 |
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Created | Feb 17, 2017 |
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Resolved | Apr 13, 2017 |
Updated | Apr 27, 2018 |