The Multi-line Text metadata specifier is not able to be set in a Blueprint. This means that text variables that are created directly inside of a blueprint cannot have this specifier set and cannot have line breaks.
Workaround: Create your text variables in a struct, where this metadata specifier is available
Regression?: No
This also occurred in 4.13
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42147 in the post.
1 |
Fix Commit | 3348684 |
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Main Commit | 3358685 |
Created | Feb 20, 2017 |
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Resolved | Mar 15, 2017 |
Updated | Jul 21, 2023 |
3294 - projectgheist |