Error message:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 633] Array index out of bounds: -1 from an array of size 11
Source Context:
200 CubemapArray.UpdateMaxCubemaps(InMaxCubemaps, InCubemapSize); 201 return; 202 } 203 204 // Generate a remapping table for the elements 205 TArray<bool> ArrayIndicesRemoved; 206 ArrayIndicesRemoved.Empty(CubemapArray.GetMaxCubemaps()); 207 for (int i = 0; i < CubemapArray.GetMaxCubemaps(); i++) 208 { 209 ArrayIndicesRemoved.Add(false); 210 } 211 for (int i = 0; i < CubemapIndicesRemovedSinceLastRealloc.Num(); i++) 212 { 213 uint32 CubemapIndex = CubemapIndicesRemovedSinceLastRealloc[i]; 214 ***** ArrayIndicesRemoved[CubemapIndex] = true; 215 } 216 TArray<int32> IndexRemapping; 217 int32 Count = 0; 218 for (int i = 0; i < CubemapArray.GetMaxCubemaps(); i++) 219 { 220 if (ArrayIndicesRemoved[i]) 221 { 222 IndexRemapping.Add(-1); 223 } 224 else 225 { 226 IndexRemapping.Add(Count); 227 Count++; 228 } 229 }
Most recent user affected CL: 3299760
Logs:
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Issue call stack shares some similarities with [Link Removed]
CrashReporter User Descriptions:
Result: Editor crashes
UE4Editor_Renderer!FReflectionEnvironmentSceneData::ResizeCubemapArrayGPU() [reflectionenvironment.cpp:215] UE4Editor_Renderer!TGraphTask<`FScene::AllocateReflectionCaptures'::`34'::EURCMacro_GPUResizeArrayCommand>::ExecuteTask() [taskgraphinterfaces.h:883] UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:954] UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [taskgraph.cpp:701] UE4Editor_RenderCore!RenderingThreadMain() [renderingthread.cpp:325] UE4Editor_RenderCore!FRenderingThread::Run() [renderingthread.cpp:459] UE4Editor_Core!FRunnableThreadWin::Run() [windowsrunnablethread.cpp:76]
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