This issue is similar to (same callstack) as [Link Removed], however this issue is still occurring in 4.15.0.
Access violation - code c0000005 (first/second chance not available)
598 TConstIterator<StackAllocator> NodeIt;
600 /** The element iterator for the current node. */
601 ElementConstIt ElementIt;
603 /** Processes the children of the current node. */
604 void ProcessChildren()
606 // Add the child nodes that intersect the bounding box to the node iterator's stack.
607 const FNode& CurrentNode = NodeIt.GetCurrentNode();
608 const FOctreeNodeContext& Context = NodeIt.GetCurrentContext();
609 const FOctreeChildNodeSubset IntersectingChildSubset = Context.GetIntersectingChildren(IteratorBounds);
612 ***** if(IntersectingChildSubset.Contains(ChildRef) && CurrentNode.HasChild(ChildRef))
619 /** Advances the iterator to the next intersecting primitive, starting at a primitive in the current node. */
620 void AdvanceToNextIntersectingElement()
622 check(NodeIt.HasPendingNodes()); // please don't call this after iteration has ended
624 while (1)
626 ElementConstIt LocalElementIt(ElementIt);
627 if (LocalElementIt)
Most recent user affected CL: 3299760
CrashReporter User Descriptions:
- Deleted a map file after opening a "redirector fixed" moved version of it.
- Built a project. Ran it in viewport while lighting was building. When lighting finished building, clicked Apply Now, and started clicking on my project that's playing to give input.