Description

Here's a quick chart showing the current multiplicative pyramid style scaling that's occurring.

Import Scaling LOD0 LOD1 LOD2 LOD3
2.0 2 4 8 16
0.5 0.5 0.25 0.125 0.0625
5.0 5 25 125 625
Steps to Reproduce
  1. Import a skeletal mesh with multiple LODs
  2. Change the Uniform Scale import option to something like 0.5, 2, or 5
  3. Open the skeletal mesh asset in Persona

Result: Observe that the uniform scaling is being applied to every LOD starting from itself to the last LOD, per LOD, resulting in a pyramid style multiplicative scaling

Expected: Each LOD should receive the same scaling

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Fixed
ComponentTools
Affects Versions4.16
Target Fix4.16
Fix Commit3319932
Main Commit3341914
CreatedFeb 22, 2017
ResolvedFeb 23, 2017
UpdatedFeb 4, 2019
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