Looks like the axis creation may be failing in some cases causing the rotation to generate a bad result.
Re-create a material similar to the one shown in https://udn.unrealengine.com/questions/349323/bug-the-rotateaboutaxis-node-doesnt-allow-for-full.html
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does UMG set overlapping layouts?
How can i modify the param name in EQS node
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42379 in the post.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.18 |
Created | Feb 24, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |