Blueprint becomes dirty after play with Key get display name is in the script. This issue occurs even in setups where that specific node in the event graph, not necessarily attached to anything. The node make the blueprint dirty after Playing the game
Regression:
This issue occurs in 4.13, 4.14, and 4.15
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint Compiler |
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Affects Versions | 4.13, 4.14.3, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3340052 |
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Main Commit | 3358685 |
Created | Mar 2, 2017 |
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Resolved | Mar 9, 2017 |
Updated | Apr 27, 2018 |