The standalone game window will crash when attempting to launch the Animation level of ContentExamples onto a Mac. I was unable to reproduce this issue in //UE4/Main at CL 3334033.
Result: The standalone game will crash.
UE4Game!operator<<() UE4Game!FMemoryArchive::operator<<() UE4Game!FShader::SerializeBase() UE4Game!TShaderMap<FGlobalShaderType>::SerializeShaderForLoad() UE4Game!TShaderMap<FGlobalShaderType>::SerializeInline() UE4Game!SerializeGlobalShaders() UE4Game!GetGlobalShaderMap() UE4Game!FEngineLoop::PreInit() UE4Game!GuardedMain() UE4Game!<Unknown> UE4Game!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42597 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Fix Commit | 3335109 |
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Main Commit | 3362661 |
Created | Mar 6, 2017 |
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Resolved | Mar 8, 2017 |
Updated | Apr 27, 2018 |