Description

When opening a level that contains actors with a childActor component, "LogSpawn:Warning: UWorld::DestroyActor: World has no context!" warning will be displayed for each actor.

Steps to Reproduce

1. Open the attached project
2. Open NewMap(ParentActor has a childActor component that calls a simple BP actor with a cube)
3. Look at the output log which shows warnings like the following:
LogSpawn:Warning: UWorld::DestroyActor: World has no context! World: NewMap, Actor: /Game/NewMap.NewMap:PersistentLevel.DESTROYED_Actor1_C_CHILDACTOR_128

Have Comments or More Details?

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Fixed
ComponentUE - Gameplay
Affects Versions4.154.204.21
Target Fix4.16
Fix Commit3374925
Main Commit3380073
CreatedMar 9, 2017
ResolvedAug 18, 2018
UpdatedAug 21, 2018