When opening a level that contains actors with a childActor component, "LogSpawn:Warning: UWorld::DestroyActor: World has no context!" warning will be displayed for each actor.
1. Open the attached project
2. Open NewMap(ParentActor has a childActor component that calls a simple BP actor with a cube)
3. Look at the output log which shows warnings like the following:
LogSpawn:Warning: UWorld::DestroyActor: World has no context! World: NewMap, Actor: /Game/NewMap.NewMap:PersistentLevel.DESTROYED_Actor1_C_CHILDACTOR_128
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42679 in the post.
27 |
Component | UE - Gameplay |
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Affects Versions | 4.15, 4.20, 4.21 |
Target Fix | 4.16 |
Fix Commit | 3374925 |
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Main Commit | 3380073 |
Created | Mar 9, 2017 |
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Resolved | Aug 18, 2018 |
Updated | Aug 21, 2018 |