Blueprint transformed in sequence does not update at runtime. You can see this when rendering out the first part of op_seq sequence or watching the sequence in PIE.
Result: BP_PaintVolumeTexture2 does not move
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43225 in the post.
| 1 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.16 |
| Target Fix | 4.16 |
| Fix Commit | 3371392 |
|---|
| Created | Mar 22, 2017 |
|---|---|
| Resolved | Mar 30, 2017 |
| Updated | Apr 27, 2018 |