Description

Blueprint transformed in sequence does not update at runtime. You can see this when rendering out the first part of op_seq sequence or watching the sequence in PIE.

Steps to Reproduce
  1. Open FNLaunchTrailer
  2. Open Launch_Trailer_P
  3. Open the sequence LaunchTrailer
  4. Render out the first 200 frames
  5. View captured frames

Result: BP_PaintVolumeTexture2 does not move

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.16
Target Fix4.16
Fix Commit3371392
CreatedMar 22, 2017
ResolvedMar 30, 2017
UpdatedApr 27, 2018