When a custom data asset class have a FRuntimeCurveLinearColor defined variable, the curve name in the editor shows as "None" and cannot be edited.
Regression:
No - same behavior exists in 4.14.3 Binary (CL 3249277)
public: UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Curves") FRuntimeCurveLinearColor TestColorCurve;
Result:
Curve names display as none
Expected:
Curve names display as RGBA
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 4.14.3, 4.15.1 |
Target Fix | 4.16 |
Fix Commit | 3374592 |
---|---|
Main Commit | 3379345 |
Created | Mar 28, 2017 |
---|---|
Resolved | Mar 31, 2017 |
Updated | Apr 27, 2018 |