Noticed a change in the landscape editor brush. It appears it is missing the highlight sphere.
This is also occurring in //UE4/Main
This is a regression from the last time this test was ran in the stream 3339271
Result: The Landscape Editor Brush is missing the highlight sphere
Expected Result: The Landscape Editor Brush has a glowing highlight sphere showing the user where they are editing
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Hey, why do i get this when i snap two similar meshes together?
How can i modify the param name in EQS node
How does TextureRenderTarget2D get TArray<uint8> type data?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43586 in the post.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Fix Commit | 3378333 |
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Main Commit | 3379345 |
Created | Apr 3, 2017 |
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Resolved | Apr 4, 2017 |
Updated | Apr 27, 2018 |