However if the user forces XCode use opengl to build UE4.15, everything is fine except the warning of deprecation of OpenGL on Mac.
The following link shows the effect: [Link Removed]
Cannot reproduce on 2013 Macbook pro (See specs below)
User's repro steps:
na
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Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Created | Apr 6, 2017 |
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Resolved | May 18, 2017 |
Updated | Jun 5, 2017 |