Description

Vertex snapping doesn't seem to work well for certain geometry setups. This is most noticeable in planes or other flat geometry.

Steps to Reproduce
  1. Add a Plane to a scene.
  2. Select the Plane.
  3. Attempt to move the Pivot (hold V+MMB while moving the mouse).

Expected: The pivot should easily move between the 4 corners / vertices of the plane.
Actual: The pivot will get "stuck" on a corner / vertex.

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Won't Fix
ComponentTools
Affects Versions4.154.19
CreatedApr 7, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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