This was reported by support and verified in Main. This is blocking users from shipping Gear VR store projects going forward.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
How do I set a material as a post-processing material?
UMG RichText not appear image when packaged
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43839 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Apr 10, 2017 |
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Resolved | Apr 10, 2017 |
Updated | Sep 16, 2019 |