Child rotation appears to change when parent is negatively scaled and the map is saved using "Save Current" button. If this is then followed up by re-opening the map, the user's asset will experiencing rotation.
Edit: PDF Detailing bug repro has been attached
Expected: The Child (the cone in this example) would not rotate when saving and re-entering the map
Result: The cone appears to rotate when clicking the save current button and re-entering the map
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Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Gameplay - Components |
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Affects Versions | 4.15.1, 4.17.2, 4.18.3, 4.19.2 |
Created | Apr 13, 2017 |
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Resolved | Jan 12, 2021 |
Updated | Jan 12, 2021 |