Assertion failed: Buffer [\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp] [Line: 1487]
Note
I have narrowed it down to a material with "color" in its name that is causing this crash. Noticed a lot of thumbnails broken before it crashed.
This does not happen in 4.15 so this is a Regression
Results: Editor Crashes
UE4Editor_D3D11RHI!FD3D11DynamicRHI::SetResourcesFromTables<FD3D11PixelShader>() d3d11commands.cpp:1488 UE4Editor_D3D11RHI!FD3D11DynamicRHI::CommitGraphicsResourceTables() d3d11commands.cpp:1543 UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHIDrawIndexedPrimitive() d3d11commands.cpp:1644 UE4Editor_Renderer!FMeshDrawingPolicy::DrawMesh() drawingpolicy.cpp:170 UE4Editor_Renderer!FDrawBasePassDynamicMeshAction::Process<FUniformLightMapPolicy>() basepassrendering.cpp:632 UE4Editor_Renderer!ProcessBasePassMesh<FDrawBasePassDynamicMeshAction>() basepassrendering.h:1557 UE4Editor_Renderer!FBasePassOpaqueDrawingPolicyFactory::DrawDynamicMesh() basepassrendering.cpp:665 UE4Editor_Renderer!FDeferredShadingSceneRenderer::RenderBasePassDynamicData() basepassrendering.cpp:1058 UE4Editor_Renderer!FDeferredShadingSceneRenderer::RenderBasePassView() basepassrendering.cpp:1257 UE4Editor_Renderer!FDeferredShadingSceneRenderer::RenderBasePass() basepassrendering.cpp:880 UE4Editor_Renderer!FDeferredShadingSceneRenderer::Render() deferredshadingrenderer.cpp:909 UE4Editor_Renderer!RenderViewFamily_RenderThread() scenerendering.cpp:1821 UE4Editor_Renderer!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`26'::EURCMacro_FDrawSceneCommand>::ExecuteTask() taskgraphinterfaces.h:883 UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() taskgraph.cpp:954 UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() taskgraph.cpp:701 UE4Editor_RenderCore!RenderingThreadMain() renderingthread.cpp:327 UE4Editor_RenderCore!FRenderingThread::Run() renderingthread.cpp:461 UE4Editor_Core!FRunnableThreadWin::Run() windowsrunnablethread.cpp:76
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44019 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.16 |
Target Fix | 4.16 |
Created | Apr 14, 2017 |
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Resolved | Apr 28, 2017 |
Updated | Sep 29, 2017 |