Description

REGRESSION: Yes. Issue occurs in 4.15, but does not occur in 4.14.3

When the user deletes a curve from a pose asset, the mesh will revert to default pose, even if it was showing a pose. The Pose's weight will not be updated.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the Pose Asset Test_Pose.
  3. In the Pose List, double-click Shocked.
  4. In the Curve List, right-click Terror_Full and select Delete.

RESULT

The curve is deleted, and though Shocked is still set to 1, the mesh goes into A-pose.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44024 in the post.

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Fixed
ComponentOLD - Anim
Affects Versions4.154.16
Target Fix4.16
Fix Commit3397539
Main Commit3427032
Release Commit3397539
CreatedApr 14, 2017
ResolvedApr 18, 2017
UpdatedMay 18, 2020