After setting the "X" Scale of a Lightmass Portal, attempting to move/update the object causes the scale to reset to 10.0. Is this necessary for some reason?
Result:
X Scale value resets to 10.0 after move
Expected:
Set value is retained after move
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0 |
Component | UE - Graphics Features |
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Affects Versions | 4.14.3, 4.15.1, 4.16, 4.19 |
Created | Apr 20, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |